Showing posts with label Basing. Show all posts
Showing posts with label Basing. Show all posts

Friday, July 24, 2015

Casuatly/Morale Counter Dial Tutorial


I am into miniature wargaming for definitively aesthetic reasons, and prefer to create the illusion of an actual scene on the tabletop. To represent complex battlefield conditions and the less tangible aspects of the battles, such as morale and command coherency, one must either get heavy into the bookkeeping aspects of the games or use visual markers to note these conditions. Instead of my usual default of dice, I have gone about creating my own dial counters.

Saturday, August 16, 2014

Navy Basing Update!


While my paints were out for the Marines, I also worked to resolve the  now long-standing beach basing conundrum. My previous attempt (and 1st prototype) did not fully convey the mediterranean shore as well as I would have liked. Rather that jumping straight into a major overhaul, I tried to see if I could work with the existing basing and correct it toward my originally intended look. This was accomplished by tinting the water with a dark blue & green mix, blending it out lighter toward the shore, and then applying a thinned layer of my wet sand color (British Uniform) on top to mute it down a bit. it might be a little unrealistic to have such a deep color so close to shore, but I believe it balances the minature and gives some much-needed contrast on the base while also mirroring the deep blue of the sailor's short coat.



This is a lot of words to say that adding a little sea green really makes the scenic base read visually more as a beach. Further changes down the road would be darkening the seaweed and rocks to increase contrast to the sand, but I may save those for the next figures...(And of course there are some edges to clean up...)

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